Main tree
The tree with most of each character's points.
The tree with most of each character's points.
Picked by 4%, maxed by 2%
5 ranks
Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 10%.
Picked by 11%, maxed by 5%
5 ranks
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Picked by 2%, maxed by 1%
3 ranks
Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.
Picked by 0%, maxed by 0%
5 ranks
Reduces the cooldown of your Shock spells by 1.0 sec.
Picked by 3%, maxed by 3%
3 ranks
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.50 sec.
Picked by 4%, maxed by 3%
3 ranks
Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
Picked by 3%
1 rank
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Picked by 0%, maxed by 0%
3 ranks
Reduces damage taken from Fire, Frost, and Nature effects by 10%.
Picked by 1%, maxed by 1%
2 ranks
Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.
Picked by 2%, maxed by 2%
3 ranks
Gives your Lightning Bolt and Chain Lightning spells a 70% chance to not lose casting time when you take damage.
Picked by 2%
1 rank
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Picked by 1%, maxed by 1%
2 ranks
Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 6 yards.
Picked by 2%
1 rank
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.
Picked by 2%, maxed by 2%
3 ranks
Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Picked by 1%, maxed by 1%
5 ranks
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
Picked by 1%
1 rank
Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.
Picked by 3%, maxed by 3%
2 ranks
Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
Picked by 94%, maxed by 88%
5 ranks
Improves your chance to get a critical strike with all spells and attacks by 5%.
Picked by 82%, maxed by 17%
5 ranks
Increases your Intellect by 10%.
Picked by 3%, maxed by 2%
2 ranks
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Picked by 90%, maxed by 90%
3 ranks
Increases your Attack Power by an amount equal to 150% of your Intellect.
Picked by 9%, maxed by 6%
3 ranks
Increases the damage done by your Lightning Shield orbs by 15%.
Picked by 83%, maxed by 75%
3 ranks
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Picked by 88%
1 rank
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Picked by 17%, maxed by 8%
3 ranks
Increases your chance to dodge by an additional 6%.
Picked by 0%, maxed by 0%
5 ranks
Increases your Stamina by 10%.
Picked by 79%, maxed by 18%
5 ranks
Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.
Picked by 85%
1 rank
Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Picked by 76%, maxed by 70%
2 ranks
Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.
Picked by 46%
1 rank
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Picked by 50%, maxed by 42%
2 ranks
Increases your spell damage and healing by up to 30% of your Intellect.
Picked by 71%, maxed by 61%
2 ranks
When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Picked by 24%, maxed by 17%
5 ranks
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Picked by 19%
1 rank
Increases your attack speed by 30% for 25 sec.
Picked by 7%, maxed by 5%
5 ranks
Reduces the casting time of your Healing Wave spell by 0.5 sec.
Picked by 47%, maxed by 34%
5 ranks
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Picked by 30%, maxed by 27%
3 ranks
Allows 50% of your Mana regeneration to continue while casting.
Picked by 1%, maxed by 0%
3 ranks
Reduces the threat generated by your spells by 15%.
Picked by 13%, maxed by 2%
5 ranks
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Picked by 2%, maxed by 2%
2 ranks
Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Picked by 4%, maxed by 3%
3 ranks
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Picked by 5%, maxed by 4%
3 ranks
Gives your healing spells a 70% chance to not lose casting time when you take damage.
Picked by 17%
1 rank
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Picked by 5%, maxed by 4%
5 ranks
Increases the critical effect chance of your healing spells by 5%.
Picked by 1%, maxed by 0%
5 ranks
Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Picked by 6%
1 rank
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Picked by 5%, maxed by 4%
3 ranks
Increases the amount healed by your Healing Wave spell by 25%.
Picked by 5%
1 rank
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Picked by 3%, maxed by 3%
5 ranks
Increases the effectiveness of your healing spells by 10%.
Picked by 3%
1 rank
Heals a friendly target for 600 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Gold means at least half took it, green at least 15%. Hover a talent for how many maxed it.