Main tree
The tree with most of each character's points.
The tree with most of each character's points.
Picked by 5%, maxed by 2%
5 ranks
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Picked by 81%, maxed by 80%
2 ranks
Increases your damage with Wands by 25%.
Picked by 70%, maxed by 39%
5 ranks
Increases the damage and healing of your instant cast spells by 5%.
Picked by 8%, maxed by 5%
3 ranks
Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Picked by 11%, maxed by 2%
3 ranks
Improves your chance to hit with Holy spells by 18%.
Picked by 60%, maxed by 30%
5 ranks
Increases your total Intellect by 10%.
Picked by 9%, maxed by 7%
2 ranks
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Picked by 31%, maxed by 15%
3 ranks
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Picked by 50%
1 rank
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Picked by 46%, maxed by 41%
3 ranks
Increases the damage absorbed by your Power Word: Shield by 20%.
Picked by 59%, maxed by 55%
3 ranks
Allows 50% of your Mana regeneration to continue while casting.
Picked by 3%, maxed by 2%
3 ranks
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Picked by 0%, maxed by 0%
2 ranks
Reduces the casting time of your Mana Burn spell by 1.0 sec.
Picked by 35%
1 rank
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Picked by 34%
1 rank
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 232 healing to an ally, instantly and every 1 sec for 2 sec.
Picked by 17%, maxed by 6%
5 ranks
Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Picked by 10%, maxed by 8%
3 ranks
Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.
Picked by 5%
1 rank
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Picked by 16%, maxed by 11%
3 ranks
Gives your spells a 70% chance to not lose casting time when you take damage.
Picked by 16%, maxed by 13%
3 ranks
Increases the amount healed by your Renew spell by 15%.
Picked by 12%, maxed by 4%
5 ranks
Increases the critical effect chance of your Holy spells by 5%.
Picked by 0%, maxed by 0%
5 ranks
Reduces all spell damage taken by 10%.
Picked by 10%, maxed by 8%
5 ranks
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Picked by 3%
1 rank
Causes an explosion of holy light around the caster, causing 46 to 50 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 105 to 114. These effects cause no threat.
Picked by 0%, maxed by 0%
3 ranks
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Picked by 5%, maxed by 4%
3 ranks
Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Picked by 2%, maxed by 2%
2 ranks
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Picked by 4%, maxed by 3%
3 ranks
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Picked by 1%, maxed by 0%
2 ranks
Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Picked by 3%
1 rank
Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
Picked by 1%, maxed by 1%
2 ranks
When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Picked by 1%
1 rank
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Picked by 2%, maxed by 1%
5 ranks
Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Picked by 1%, maxed by 1%
3 ranks
Increases the amount healed by your spells by 10%.
Picked by 1%
1 rank
Places a spell on the target that heals them for 395 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Picked by 37%, maxed by 13%
5 ranks
Improves your chance to hit with Shadow spells by 5%.
Picked by 8%, maxed by 3%
5 ranks
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Picked by 76%, maxed by 65%
5 ranks
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Picked by 16%, maxed by 3%
5 ranks
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Picked by 48%, maxed by 46%
2 ranks
Increases the duration of your Shadow Word: Pain spell by 6 sec.
Picked by 35%, maxed by 32%
2 ranks
Increases the range of your offensive Shadow spells by 20%.
Picked by 2%, maxed by 2%
2 ranks
Reduces the cooldown of your Psychic Scream spell by 4 sec.
Picked by 39%
1 rank
Assault the target's mind with Shadow energy, causing 159 Shadow damage over 3 sec and slowing their movement speed by 50%.
Picked by 36%, maxed by 35%
2 ranks
Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
Picked by 17%, maxed by 5%
5 ranks
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
Picked by 32%
1 rank
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Picked by 30%, maxed by 24%
3 ranks
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Picked by 17%
1 rank
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Picked by 24%, maxed by 22%
2 ranks
Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
Picked by 3%, maxed by 3%
2 ranks
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Picked by 19%, maxed by 16%
5 ranks
Increases your Shadow damage done by 10%.
Picked by 17%
1 rank
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
Gold means at least half took it, green at least 15%. Hover a talent for how many maxed it.