Main tree
The tree with most of each character's points.
The tree with most of each character's points.
Picked by 5%, maxed by 5%
5 ranks
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Picked by 47%, maxed by 37%
5 ranks
Increases your Strength by 10%.
Picked by 7%, maxed by 7%
3 ranks
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Picked by 20%, maxed by 18%
2 ranks
Allows 30% of your Mana regeneration to continue while casting.
Picked by 33%, maxed by 20%
5 ranks
Increases the damage done by your Seals and Judgements by 15%.
Picked by 11%, maxed by 9%
2 ranks
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Picked by 8%
1 rank
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Picked by 8%, maxed by 7%
5 ranks
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Picked by 24%, maxed by 23%
2 ranks
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Picked by 7%, maxed by 4%
2 ranks
Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.
Picked by 8%, maxed by 8%
2 ranks
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
Picked by 7%
1 rank
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 400, your Flash of Light by up to 115, and your Holy Shock by up to 230. Only one Oath of Light may be sworn by the Paladin at any one time.
Picked by 1%, maxed by 1%
2 ranks
Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Picked by 9%
1 rank
Blasts the target with Holy energy, causing 210 to 223 Holy damage to an enemy, or 330 to 339 healing to an ally.
Picked by 5%, maxed by 5%
2 ranks
Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
Picked by 5%, maxed by 4%
5 ranks
Increases the critical strike healing bonus of your Holy spells by 50%.
Picked by 4%
1 rank
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 399 to 418. Only one Vigil per Paladin may be active in each party.
Picked by 27%, maxed by 15%
5 ranks
Increases your total Intellect by 10%.
Picked by 22%, maxed by 22%
5 ranks
Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
Picked by 33%, maxed by 33%
3 ranks
Improves your chance to hit by 3%.
Picked by 9%, maxed by 9%
2 ranks
Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
Picked by 16%, maxed by 16%
2 ranks
Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
Picked by 22%
1 rank
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Picked by 2%, maxed by 2%
3 ranks
Decreases the cooldown of your Hammer of Justice spell by 15 sec.
Picked by 22%, maxed by 22%
2 ranks
Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Picked by 13%, maxed by 1%
5 ranks
Increases your armor value from items by 10%.
Picked by 18%
1 rank
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
Picked by 20%, maxed by 20%
3 ranks
While Righteous Fury is active, all damage taken is reduced by 9%.
Picked by 14%, maxed by 8%
5 ranks
Increases your Defense Skill by 20.
Picked by 1%, maxed by 1%
2 ranks
Reduces the duration of Stun and Charm effects on you by 20%.
Picked by 18%
1 rank
Increases chance to block by 30% for 10 sec, and deals 90 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Picked by 18%, maxed by 15%
5 ranks
Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Picked by 18%, maxed by 16%
3 ranks
Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
Picked by 15%
1 rank
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Picked by 50%, maxed by 42%
5 ranks
Increases your Parry chance by 5%.
Picked by 66%, maxed by 47%
5 ranks
Reduces the Mana cost of all instant cast spells and abilities by 10%.
Picked by 85%, maxed by 84%
2 ranks
Decreases the cooldown of your Judgement ability by 2 sec.
Picked by 82%, maxed by 79%
3 ranks
Improves your chance to get a critical strike with all spells and attacks by 6%.
Picked by 82%, maxed by 79%
3 ranks
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Picked by 32%, maxed by 11%
3 ranks
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 204 for 30 sec.
Picked by 8%, maxed by 0%
2 ranks
Reduces the duration of Fear and Disorient effects on you by 30%.
Picked by 76%
1 rank
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 110 to 114 Holy damage, 215 to 227 if the target is stunned or incapacitated.
Picked by 84%, maxed by 83%
2 ranks
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Picked by 5%, maxed by 1%
2 ranks
All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Picked by 77%
1 rank
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Picked by 73%, maxed by 73%
3 ranks
Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
Picked by 7%, maxed by 0%
2 ranks
Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
Picked by 66%
1 rank
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Picked by 70%, maxed by 67%
3 ranks
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Picked by 62%, maxed by 45%
5 ranks
Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
Picked by 40%
1 rank
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Gold means at least half took it, green at least 15%. Hover a talent for how many maxed it.