Standings
| Leaderboard | Overall | US Normal | Warlocks |
|---|---|---|---|
| Highest levels | #42,106 of 101,535 | #10,901 of 36,535 | #3,643 of 9,709 |
Only counts characters we know about so far.
Homesick
Item Level 12
Binds when equipped
Back
11 Armor
+1 Spell Power
Requires Level 7
Sell Price: 67 copper
Item Level 13
Binds when picked up
ChestCloth
25 Armor
+2 Intellect
+2 Spell Power
Enchanted: Stamina +2 and Armor +16
Durability 43 / 50
Sell Price: 2 silver 5 copper
Item Level 1
Shirt
Sell Price: 1 copper
Item Level 17
Binds when equipped
WristCloth
13 Armor
+1 Intellect
+2 Spirit
Durability 18 / 20
Requires Level 12
Sell Price: 1 silver 89 copper

Item Level 24
Binds when picked up
Two-HandStaff
36 - 55 Damage
Speed 3.00
(15.2 damage per second)
+5 Intellect
+6 Spirit
Equip: Movement speed increased by 2% in Elwynn Forest, Westfall, Redridge Mountains, and the Deadmines.
Durability 81 / 90
Sell Price: 36 silver 4 copper
Item Level 23
Binds when equipped
RangedWand
22 - 41 Arcane Damage
Speed 1.80
(17.5 damage per second)
+2 Spell Power
Durability 39 / 45
Requires Level 13
Sell Price: 2 silver
Item Level 22
Binds when equipped
HandsCloth
22 Armor
+4 Intellect
+2 Stamina
+2 Spell Power
Durability 16 / 20
Requires Level 17
Sell Price: 3 silver 93 copper
Item Level 18
Binds when equipped
WaistCloth
18 Armor
+4 Intellect
Durability 16 / 20
Requires Level 13
Sell Price: 2 silver 21 copper
Item Level 15
Binds when picked up
LegsCloth
24 Armor
+2 Strength
+2 Spell Power
Enchanted: Stamina +2 and Armor +16
Durability 34 / 40
Sell Price: 2 silver 82 copper
Item Level 28
Binds when picked up
FeetCloth
29 Armor
+6 Intellect
+3 Stamina
Durability 32 / 35
Sell Price: 10 silver 80 copper
Item Level 25
Binds when picked up
Finger
+4 Stamina
+2 Spirit
Sell Price: 4 silver 62 copper
| Leaderboard | Overall | US Normal | Warlocks |
|---|---|---|---|
| Highest levels | #42,106 of 101,535 | #10,901 of 36,535 | #3,643 of 9,709 |
Only counts characters we know about so far.
Rank 0/2
Increases the amount of Mana awarded by your Life Tap spell by 10%.
Rank 2/5
Improves your chance to hit by 2% and reduces all threat you generate by 8%.
Next rank:
Improves your chance to hit by 3% and reduces all threat you generate by 12%.
Rank 5/5
Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Rank 0/2
Increases the range of your Affliction spells by 10%.
Rank 0/2
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
Rank 1/3
Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%.
Next rank:
Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 13%.
Rank 0/2
Requires 10 points in Affliction talents
Increases the damage done by your Bane of Agony by 5%.
Rank 0/3
Requires 10 points in Affliction talents
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
Rank 0/1
Requires 10 points in Affliction talents
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Rank 0/3
Requires 10 points in Affliction talents
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
Rank 0/5
Requires 15 points in Affliction talents
Increases the critical effect chance of your Shadow spells by 1%.
Rank 0/2
Requires 15 points in Affliction talents
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Rank 0/1
Requires 15 points in Affliction talents
Requires 1 point in Amplify Curse
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Rank 0/1
Requires 20 points in Affliction talents
Transfers 27 health from the target to the caster every 3 sec. Lasts 30 sec.
Rank 0/3
Requires 20 points in Affliction talents
Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
Rank 0/5
Requires 25 points in Affliction talents
Increases the damage dealt or life drained by your Shadow spells by 2%.
Rank 0/1
Requires 30 points in Affliction talents
Requires 1 point in Siphon Life
Tears the target apart from within, inflicting 177 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Rank 0/2
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
Rank 0/3
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
Rank 0/5
Increases your total Stamina by 3%.
Rank 5/5
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Rank 0/2
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
Rank 0/3
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
Rank 0/3
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
Rank 0/2
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Rank 0/3
Requires 10 points in Demonology talents
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
Rank 0/1
Requires 10 points in Demonology talents
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Rank 0/2
Requires 10 points in Demonology talents
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
Rank 0/2
Requires 15 points in Demonology talents
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
Rank 0/1
Requires 15 points in Demonology talents
Requires 2 points in Master Summoner
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Rank 0/3
Requires 15 points in Demonology talents
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 90 to 93 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Rank 0/3
Requires 20 points in Demonology talents
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
Rank 0/1
Requires 20 points in Demonology talents
Requires 1 point in Demonic Sacrifice
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Rank 0/3
Requires 20 points in Demonology talents
Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
Rank 0/5
Requires 25 points in Demonology talents
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
Rank 0/1
Requires 30 points in Demonology talents
Requires 1 point in Soul Link
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Rank 0/2
Increases the range of your Destruction spells by 10%.
Rank 0/5
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
Rank 0/5
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Rank 0/5
Requires 5 points in Destruction talents
Reduces all damage taken by 2%.
Rank 0/3
Requires 5 points in Destruction talents
Reduces the Mana cost of your Destruction spells by 3%.
Rank 0/5
Requires 5 points in Destruction talents
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Rank 0/5
Requires 10 points in Destruction talents
Increases the critical strike damage bonus of your Destruction spells by 20%.
Rank 0/1
Requires 10 points in Destruction talents
Instantly blasts the target for 211 to 218 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Rank 0/3
Requires 15 points in Destruction talents
Gives your Destruction spells a 23% chance to not lose casting time when you take damage.
Rank 0/3
Requires 15 points in Destruction talents
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
Rank 0/1
Requires 15 points in Destruction talents
Ignites a target that is already afflicted by your Immolate spell, dealing 241 to 262 Fire damage and consuming your Immolate effect.
Rank 0/2
Requires 20 points in Destruction talents
Requires 3 points in Intensity
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Rank 0/1
Requires 20 points in Destruction talents
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Rank 0/3
Requires 20 points in Destruction talents
Requires 1 point in Conflagrate
Increases the critical strike chance of your Conflagrate spell by 8%.
Rank 0/5
Requires 25 points in Destruction talents
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
Rank 0/1
Requires 30 points in Destruction talents
Requires 1 point in Bane of Havoc
Deals 330 to 333 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Latest achievement: Explore Redridge Mountains, Nov 9