Standings
Only counts characters we know about so far.
Hunts the Other Faction
Item Level 32
Binds when equipped
HeadLeather
79 Armor
+8 Intellect
+8 Agility
Durability 50 / 50
Requires Level 27
Sell Price: 19 silver 76 copper
Item Level 22
Binds when picked up
Neck
+2 Intellect
+2 Spirit
Equip: Reduces the hit chance of Silence effects against you by 4%.
Requires Level 17
Sell Price: 8 silver 78 copper
Item Level 35
Binds when equipped
ShoulderLeather
76 Armor
+7 Agility
+7 Spirit
Durability 50 / 50
Requires Level 30
Sell Price: 28 silver 9 copper
Item Level 35
Binds when picked up
Back
23 Armor
+2 Agility
+7 Stamina
Sell Price: 21 silver 70 copper
Item Level 22
Binds when picked up
ChestLeather
89 Armor
+7 Agility
+9 Spirit
Enchanted: Stamina +3 and Armor +24
Durability 90 / 90
Requires Level 17
Sell Price: 10 silver 77 copper
Item Level 1
Tabard
Sell Price: 25 silver
Item Level 36
Binds when equipped
WristLeather
45 Armor
+5 Intellect
+6 Agility
Durability 30 / 30
Requires Level 31
Sell Price: 19 silver 34 copper
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Item Level 24
Binds when picked up
Two-HandStaff
35 - 53 Damage
Speed 2.90
(15.2 damage per second)
+7 Intellect
+7 Agility
+7 Stamina
Enchanted: Spirit +5
Durability 90 / 90
Sell Price: 36 silver 4 copper
Item Level 39
Binds when picked up
RangedCrossbow
40 - 60 Damage
Speed 2.40
(20.8 damage per second)
+8 Attack Power
Chance on hit: Launch a magic severing bolt at the target, dealing 36 Physical damage and interrupting the spell being cast for 5 sec.
Durability 75 / 75
Requires Level 34
Sell Price: 93 silver 50 copper
Item Level 36
Binds when picked up
HandsLeather
71 Armor
+24 Attack Power
+21 Attack Power Vs Beasts
Enchanted: Spell Power +4 and Armor +24
Durability 35 / 35
Requires Level 31
Sell Price: 24 silver 6 copper
Item Level 36
Binds when picked up
WaistLeather
58 Armor
+6 Agility
+8 Stamina
Durability 30 / 30
Sell Price: 19 silver 16 copper
Item Level 37
Binds when picked up
LegsLeather
101 Armor
+18 Agility
+3 Strength
+6 Stamina
Enchanted: Stamina +3 and Armor +24
Durability 75 / 75
Sell Price: 52 silver 52 copper
Item Level 39
Binds when equipped
FeetLeather
75 Armor
+10 Agility
+4 Stamina
Enchanted: Stamina +3 and Armor +24
Durability 45 / 45
Requires Level 34
Sell Price: 37 silver 39 copper
Item Level 29
Binds when picked up
Finger
+8 Stamina
+6 Attack Power
Sell Price: 19 silver 60 copper
Item Level 28
Binds when picked up
Finger
+4 Agility
+4 Strength
Sell Price: 14 silver 85 copper
Item Level 33
Binds when picked up
Trinket
Use: Reach into the bag and hope for the best. (10 Min Cooldown)
“Not every potion is meant for consumption.”
Sell Price: 24 silver 89 copper
Item Level 30
Binds when picked up
Trinket
Use: Absorb up to 260 to 300 damage and Stun yourself for 5 sec. When the Stun expires, gain 60% increased movement speed for 8 sec. (5 Min Cooldown)
Sell Price: 17 silver 15 copper
Only counts characters we know about so far.
Level 38 → 39 · Item level 33 → 34. We save a snapshot on each day the character changes.
| Day | Level |
|---|---|
| Nov 12 | 39 |
| Nov 11 | 38 |
Rank 5/5
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Rank 0/5
Increases the Health and Armor of your pets by 3%.
Rank 2/2
Increases all damage you and your pet deal by 2% while your pet is active.
Rank 3/3
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 0/2
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 0/2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 1/1
Increases the movement speed of your pets by 30%.
Rank 5/5
Increases the damage done by your pets and hawks by 15%.
Rank 0/2
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 5/5
Increases the critical strike chance of your pets and hawks by 10%.
Rank 1/1
Command a hawk to dive-bomb your targeted enemy, dealing 57 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank 0/2
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 1/1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Rank 2/2
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Rank 4/5
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Next rank:
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 0/1
Requires 30 points in Beast Mastery talents
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Rank 0/3
Increases the range of your ranged weapons by 2 yards.
Rank 0/5
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 0/5
Increases your critical strike chance with all attacks by 1%.
Rank 0/3
Requires 5 points in Marksmanship talents
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 0/5
Requires 5 points in Marksmanship talents
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 0/5
Requires 5 points in Marksmanship talents
Increases your Attack Power by 20% of your Intellect.
Rank 0/2
Requires 10 points in Marksmanship talents
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 0/5
Requires 10 points in Marksmanship talents
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 0/1
Requires 10 points in Marksmanship talents
You deal 20% increased damage with all attacks while you do not have an active pet.
Rank 0/1
Requires 15 points in Marksmanship talents
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
Rank 0/5
Requires 15 points in Marksmanship talents
Requires 5 points in Careful Aim
Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 0/2
Requires 20 points in Marksmanship talents
Requires 2 points in Rapid Killing
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Rank 0/3
Requires 20 points in Marksmanship talents
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.
Rank 0/1
Requires 20 points in Marksmanship talents
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Rank 0/5
Requires 25 points in Marksmanship talents
Increases the damage you deal with ranged weapons by 1%.
Rank 0/1
Requires 30 points in Marksmanship talents
Requires 1 point in Trueshot Aura
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Rank 0/5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 0/5
Increases your Parry chance by 1%.
Rank 0/5
Requires 5 points in Survival talents
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 0/2
Requires 5 points in Survival talents
Increases the critical strike chance of all your melee abilities by 2%.
Rank 0/5
Requires 5 points in Survival talents
Increases your total Health by 2%.
Rank 0/3
Requires 5 points in Survival talents
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 0/2
Requires 10 points in Survival talents
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 0/3
Requires 10 points in Survival talents
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 0/1
Requires 10 points in Survival talents
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Rank 0/2
Requires 15 points in Survival talents
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 0/5
Requires 15 points in Survival talents
Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank 0/1
Requires 15 points in Survival talents
Requires 1 point in Deterrence
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 0/2
Requires 20 points in Survival talents
Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Rank 0/2
Requires 20 points in Survival talents
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Rank 0/2
Requires 20 points in Survival talents
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 0/1
Requires 20 points in Survival talents
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Rank 0/5
Requires 25 points in Survival talents
Increases your Agility by 3%.
Rank 0/1
Requires 30 points in Survival talents
Requires 2 points in Expose Prey
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
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Latest achievement: Journeyman Leatherworker, Nov 8