Standings
| Leaderboard | Overall | US Normal | Hunters |
|---|---|---|---|
| Highest levels | #90,384 of 118,828 | #30,099 of 44,127 | #13,161 of 17,519 |
| Most deaths | #63,299 of 64,503 | #21,166 of 21,671 | #9,304 of 9,499 |
Only counts characters we know about so far.
Outdoor Enthusiast
Item Level 11
Binds when picked up
Back
10 Armor
+1 Stamina
Sell Price: 95 copper
Item Level 5
Binds when picked up
ChestLeather
33 Armor
Durability 45 / 45
Sell Price: 13 copper
Item Level 1
Shirt
Sell Price: 1 copper
Item Level 7
Binds when picked up
WristLeather
18 Armor
Durability 17 / 18
Sell Price: 13 copper

Item Level 10
Binds when picked up
One-HandDagger
6 - 12 Damage
Speed 1.70
(5.3 damage per second)
+1 Agility
Durability 23 / 25
Sell Price: 2 silver 41 copper
Item Level 12
Binds when equipped
Held In Off-hand
+1 Intellect
Requires Level 7
Sell Price: 5 silver 12 copper
At auction: 6 silver78 for sale
Item Level 11
Binds when picked up
RangedBow
5 - 11 Damage
Speed 2.10
(3.8 damage per second)
Durability 35 / 35
Sell Price: 1 silver 41 copper
Item Level 4
HandsLeather
17 Armor
Durability 16 / 16
Sell Price: 2 copper
At auction: 1 silver9 for sale
Item Level 14
Binds when picked up
WaistLeather
38 Armor
+2 Intellect
Durability 17 / 20
Sell Price: 1 silver 51 copper
Item Level 11
Binds when equipped
LegsLeather
51 Armor
+1 Stamina
+1 Frost Resistance
Durability 40 / 40
Requires Level 6
Sell Price: 1 silver 62 copper
At auction: 2 silver26 for sale
Item Level 12
Binds when picked up
FeetLeather
40 Armor
Durability 30 / 30
Sell Price: 87 copper
4 of these items are for sale at US Normal's Alliance auction house right now. Buying them all would cost 9 silver 1 copper.
| Leaderboard | Overall | US Normal | Hunters |
|---|---|---|---|
| Highest levels | #90,384 of 118,828 | #30,099 of 44,127 | #13,161 of 17,519 |
| Most deaths | #63,299 of 64,503 | #21,166 of 21,671 | #9,304 of 9,499 |
Only counts characters we know about so far.
Level 14 → 15 · Item level 5. We save a snapshot on each day the character changes.
| Day | Level |
|---|---|
| Nov 9 | 15 |
| Nov 8 | 14 |
Rank 5/5
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Rank 0/5
Increases the Health and Armor of your pets by 3%.
Rank 0/2
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 0/3
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 0/2
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 0/2
Requires 10 points in Beast Mastery talents
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 0/1
Requires 10 points in Beast Mastery talents
Increases the movement speed of your pets by 30%.
Rank 0/5
Requires 10 points in Beast Mastery talents
Increases the damage done by your pets and hawks by 3%.
Rank 0/2
Requires 15 points in Beast Mastery talents
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 0/5
Requires 15 points in Beast Mastery talents
Increases the critical strike chance of your pets and hawks by 2%.
Rank 0/1
Requires 15 points in Beast Mastery talents
Command a hawk to dive-bomb your targeted enemy, dealing 57 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank 0/2
Requires 20 points in Beast Mastery talents
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 0/1
Requires 20 points in Beast Mastery talents
Requires 1 point in Bestial Swiftness
Requires 1 point in Bestial Wrath
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Rank 0/2
Requires 20 points in Beast Mastery talents
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 0/5
Requires 25 points in Beast Mastery talents
Requires 5 points in Ferocity
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 0/1
Requires 30 points in Beast Mastery talents
Requires 1 point in Intimidation
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Rank 0/3
Increases the range of your ranged weapons by 2 yards.
Rank 0/5
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 0/5
Increases your critical strike chance with all attacks by 1%.
Rank 0/3
Requires 5 points in Marksmanship talents
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 0/5
Requires 5 points in Marksmanship talents
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 0/5
Requires 5 points in Marksmanship talents
Increases your Attack Power by 20% of your Intellect.
Rank 0/2
Requires 10 points in Marksmanship talents
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 0/5
Requires 10 points in Marksmanship talents
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 0/1
Requires 10 points in Marksmanship talents
You deal 20% increased damage with all attacks while you do not have an active pet.
Rank 0/1
Requires 15 points in Marksmanship talents
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
Rank 0/5
Requires 15 points in Marksmanship talents
Requires 5 points in Careful Aim
Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 0/2
Requires 20 points in Marksmanship talents
Requires 2 points in Rapid Killing
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Rank 0/3
Requires 20 points in Marksmanship talents
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.
Rank 0/1
Requires 20 points in Marksmanship talents
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Rank 0/5
Requires 25 points in Marksmanship talents
Increases the damage you deal with ranged weapons by 1%.
Rank 0/1
Requires 30 points in Marksmanship talents
Requires 1 point in Trueshot Aura
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Rank 0/5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 0/5
Increases your Parry chance by 1%.
Rank 0/5
Requires 5 points in Survival talents
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 0/2
Requires 5 points in Survival talents
Increases the critical strike chance of all your melee abilities by 2%.
Rank 0/5
Requires 5 points in Survival talents
Increases your total Health by 2%.
Rank 0/3
Requires 5 points in Survival talents
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 0/2
Requires 10 points in Survival talents
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 0/3
Requires 10 points in Survival talents
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 0/1
Requires 10 points in Survival talents
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Rank 0/2
Requires 15 points in Survival talents
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 0/5
Requires 15 points in Survival talents
Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank 0/1
Requires 15 points in Survival talents
Requires 1 point in Deterrence
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 0/2
Requires 20 points in Survival talents
Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Rank 0/2
Requires 20 points in Survival talents
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Rank 0/2
Requires 20 points in Survival talents
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 0/1
Requires 20 points in Survival talents
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Rank 0/5
Requires 25 points in Survival talents
Increases your Agility by 3%.
Rank 0/1
Requires 30 points in Survival talents
Requires 2 points in Expose Prey
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Latest achievement: Explore Teldrassil, Nov 7