Standings
| Leaderboard | Overall | US Normal | Hunters |
|---|---|---|---|
| Highest levels | #30,225 of 101,527 | #6,982 of 36,550 | #4,010 of 14,896 |
Only counts characters we know about so far.
Skins Everything
Item Level 26
Binds when picked up
ShoulderLeather
72 Armor
+10 Attack Power
+9 Spirit
Durability 50 / 60
Requires Level 21
Sell Price: 14 silver 24 copper
Item Level 26
Binds when picked up
Back
20 Armor
+5 Stamina
Sell Price: 8 silver 95 copper
Item Level 20
Binds when equipped
ChestLeather
78 Armor
+4 Stamina
+4 Spirit
Enchanted: Spell Power +2 and Armor +16
Durability 58 / 70
Requires Level 15
Sell Price: 7 silver 6 copper
Item Level 1
Shirt
Sell Price: 1 copper
Item Level 1
Tabard
Sell Price: 25 silver
Item Level 22
Binds when equipped
WristLeather
35 Armor
+3 Agility
+2 Strength
Durability 21 / 25
Requires Level 17
Sell Price: 4 silver 72 copper

Item Level 25
Binds when picked up
Main HandDagger
10 - 19 Damage
Speed 1.70
(8.5 damage per second)
+4 Intellect
Durability 40 / 45
Sell Price: 26 silver 14 copper
Item Level 23
Binds when picked up
One-HandSword
24 - 46 Damage
Speed 2.30
(15.2 damage per second)
+3 Agility
+3 Stamina
Durability 68 / 75
Requires Level 18
Sell Price: 25 silver 51 copper
Item Level 21
Binds when equipped
RangedBow
9 - 18 Damage
Speed 1.70
(7.9 damage per second)
+2 Agility
Durability 34 / 50
Requires Level 16
Sell Price: 11 silver 84 copper
Item Level 24
Binds when equipped
HandsLeather
52 Armor
+4 Agility
+4 Strength
Enchanted: Spell Power +2 and Armor +16
Durability 20 / 25
Requires Level 19
Sell Price: 6 silver 9 copper
Item Level 22
Binds when equipped
WaistCloth
20 Armor
+7 Arcane Damage
Durability 17 / 20
Requires Level 17
Sell Price: 3 silver 61 copper
Item Level 22
Binds when picked up
LegsLeather
71 Armor
+6 Intellect
+2 Spell Power
Enchanted: Spell Power +2 and Armor +16
Durability 45 / 55
Sell Price: 9 silver 21 copper
Item Level 27
Binds when equipped
FeetLeather
61 Armor
+4 Stamina
+6 Spell Power
Enchanted: Spell Power +2 and Armor +16
Durability 40 / 40
Requires Level 22
Sell Price: 12 silver 40 copper
Item Level 22
Binds when picked up
Finger
+1 Stamina
+3 Spirit
Sell Price: 5 silver 56 copper
Item Level 26
Binds when picked up
Finger
+4 Agility
+6 Stamina
Requires Level 21
Sell Price: 14 silver 72 copper
| Leaderboard | Overall | US Normal | Hunters |
|---|---|---|---|
| Highest levels | #30,225 of 101,527 | #6,982 of 36,550 | #4,010 of 14,896 |
Only counts characters we know about so far.
Rank 2/5
While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
Next rank:
While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
Rank 0/5
Increases the Health and Armor of your pets by 3%.
Rank 0/2
Requires 5 points in Beast Mastery talents
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 0/3
Requires 5 points in Beast Mastery talents
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 0/2
Requires 5 points in Beast Mastery talents
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 0/2
Requires 10 points in Beast Mastery talents
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 0/1
Requires 10 points in Beast Mastery talents
Increases the movement speed of your pets by 30%.
Rank 0/5
Requires 10 points in Beast Mastery talents
Increases the damage done by your pets and hawks by 3%.
Rank 0/2
Requires 15 points in Beast Mastery talents
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 0/5
Requires 15 points in Beast Mastery talents
Increases the critical strike chance of your pets and hawks by 2%.
Rank 0/1
Requires 15 points in Beast Mastery talents
Command a hawk to dive-bomb your targeted enemy, dealing 57 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank 0/2
Requires 20 points in Beast Mastery talents
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 0/1
Requires 20 points in Beast Mastery talents
Requires 1 point in Bestial Swiftness
Requires 1 point in Bestial Wrath
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Rank 0/2
Requires 20 points in Beast Mastery talents
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 0/5
Requires 25 points in Beast Mastery talents
Requires 5 points in Ferocity
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 0/1
Requires 30 points in Beast Mastery talents
Requires 1 point in Intimidation
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Rank 3/3
Increases the range of your ranged weapons by 6 yards.
Rank 2/5
Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
Next rank:
Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
Rank 0/5
Increases your critical strike chance with all attacks by 1%.
Rank 0/3
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 0/5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 5/5
Increases your Attack Power by 100% of your Intellect.
Rank 0/2
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 4/5
Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Next rank:
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 0/1
You deal 20% increased damage with all attacks while you do not have an active pet.
Rank 0/1
Requires 15 points in Marksmanship talents
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
Rank 0/5
Requires 15 points in Marksmanship talents
Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 0/2
Requires 20 points in Marksmanship talents
Requires 2 points in Rapid Killing
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Rank 0/3
Requires 20 points in Marksmanship talents
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.
Rank 0/1
Requires 20 points in Marksmanship talents
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Rank 0/5
Requires 25 points in Marksmanship talents
Increases the damage you deal with ranged weapons by 1%.
Rank 0/1
Requires 30 points in Marksmanship talents
Requires 1 point in Trueshot Aura
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Rank 0/5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 0/5
Increases your Parry chance by 1%.
Rank 0/5
Requires 5 points in Survival talents
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 0/2
Requires 5 points in Survival talents
Increases the critical strike chance of all your melee abilities by 2%.
Rank 0/5
Requires 5 points in Survival talents
Increases your total Health by 2%.
Rank 0/3
Requires 5 points in Survival talents
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 0/2
Requires 10 points in Survival talents
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 0/3
Requires 10 points in Survival talents
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 0/1
Requires 10 points in Survival talents
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Rank 0/2
Requires 15 points in Survival talents
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 0/5
Requires 15 points in Survival talents
Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank 0/1
Requires 15 points in Survival talents
Requires 1 point in Deterrence
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 0/2
Requires 20 points in Survival talents
Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Rank 0/2
Requires 20 points in Survival talents
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Rank 0/2
Requires 20 points in Survival talents
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 0/1
Requires 20 points in Survival talents
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Rank 0/5
Requires 25 points in Survival talents
Increases your Agility by 3%.
Rank 0/1
Requires 30 points in Survival talents
Requires 2 points in Expose Prey
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Latest achievement: Novice Hunter, Nov 9